GAME 0.3.4.1
-Published the demo on itch.io
-Added the Monkey Island.
-Named the regions of the Monkey Island.
-Added Palm trees.
-Added fast travel event towards the Monkey Island.
-Fixed a bug in the Algaria Forest.
-Added item 0027 Crab, icon 1600.
-Changed the bouquet icon to 1601.
-Changed the [Ability] Wood Release I icon to 1602.
-Added Ocean fishing so you can get crabs. (the animals not the disease)
-Added the Bongo Hills.
-Added a little script to help navigate the hills.
-Added snake enemy and its slime variant. *the slime variant is for each enemy because of the Slime Sword's special ability to turn any enemy into a slime. Once it does that the enemy cannot attack anymore for the rest of the battle.*
-Added item 0028 Anti-venom, icon 357.
-Added item 0029 Cooked Crab, icon 1603.
-Added anti-venom somewhere in a crack.
-Added snakes in the Bongo Hills.
-Fixed the Cooked Crab event to give 50HP.
-Added item 0030 Cooked Common Fish, icon 1604. +25 HP
-Added another part of the Bongo Hills to get to the Rugvia forest.
-Added snakes in the Bongo Hills.
-Added anti-venom to the general store in Lovendale.
-Added Item 0031 Map, icon 190.
-Added a script for the Map so you can use it.
-Added the Rugvia Forest.
-Added flowers to the Rugvia Forest.
-Added the city of Hator.
-Added flowers and trees in Hator.
-Added new enemy, monkey and its slime variant.
-Added wild monkeys in the Rugvia Forest.
-Added a general store in Hator.
-Added a bar in Hator.
-Added item 0032 Empty Bottle, icon 335.
-Added item 0033 Nr1. Bottle, icon 323.
-Made the Nr1. Bottle to provoke confusion when it hits the target.
-Added event when you go to the bathroom with an empty bottle.
-Fixed the bathroom door bug.
-Added item 0035 Beer, icon 1005. +25 HP 40% confusion chance.
-Added item 0036 Cheap Wine, icon 385. +50 HP 40% confusion.
-Added item 0037 Wine, icon 275. +75 HP 60% confusion.
-Added those three beverages to the Bar in Hator.
-Added an Inn in Hator.
-Added weapon 005, Big Sword icon 1104.
-Added weapon 006, Spear, icon 107.
-Added a Weapon Shop in Hator.
-Added armor 005, Iron Helmet, icon 132.
-Added armor 006, Iron Armor, icon 136.
-Added armor 007, Iron Boots, icon 141.
-Added armor 008, Iron Gloves, icon 143.
-Added armor 009, Iron Round Shield, icon 129.
-Added Armor Shop in Hator.
-Added the grave of Oolang Sulay.
-Added the character Oolang Sulay.
-Added Obaska to sell training permits.
-Mentioned for the first time Balog the Ogre.
-Added event to train max hp.
-Added House nr 1 to Hator.
-Added House nr 2 to Hator.
-Added Spolo the Rugged to tell you where the entrance to a secret place is.
-Added the entrance in the Rugvia Forest, I will add the actual part of the forest later.
-Added Hiuse nr 3 to Hator.
-Added 368 book titles for a script to randomly generate a book name. RIP my eyes.
-Added item 037 Library Diary, icon 187.
-Added the event for Story #2, the Archdemon.
-Added the Library Diary inside a Library.
-Added item 038 Blozen-bush, icon 285.
-Added item 039 Blozen-bush Coffee, icon 510. Removes Sleep and Confusion.
-Added item 040 Regular Coffee, icon 510. Removes Sleep.
-Added the Blozen-bush to be droppable from Snakes. 1/20 probability.
-Added House nr 4 to Hator.
-Added Coffee shop quest in house nr 4.
-Added a way to go back to Algaria Island.
-Added item 041 Newspaper #1, icon 193. You get it in Lovendale after 100 Days, it gives you access to the Monkey Island.
-Added Quest Pole in Lovendale.
-Added newspaper images.
-Added a way to use the newspaper to go the Monkey Island.
-Added house upgrades! You can now buy a stove for 500 gold!
-Added Ancient Rugvia Forest.
-Added Skeletons II in Ancient Rugvia Forest.
-Added entrance to the Ancient Rugvia Forest.
-Added Ancient Temple.
-Added Hibbonagi in the ancient temple.
-Added his monologue and a snakes and ladders map.
-Added battle event in the snakes and ladders map.
-Added enemy Demon and its slime variant.
-Added the gold ingots worth of 1.000.000 gold coins.
-Added skeletons inside the ancient temple.
-Added two chests in the ancient temple.
Files
Get The No-Name Project
The No-Name Project
Explore a world of freedom and darkness in The No-Name Project
Status | In development |
Author | MindQuota.com |
Genre | Role Playing, Adventure, Interactive Fiction |
Tags | adopt-animals, Crafting, Fishing, grave-robbing, lore, mining, necromancy |
Languages | English |
Accessibility | Subtitles, One button |
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